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Yelle - Ba$$in
For Yelle’s Ba$$in music video, I worked as the on-set VFX Supervisor and 3D Artist, collaborating closely with Geoffrey Lillemon and Diane Martel to develop the video’s surreal, glitch-driven visual language.
During the shoot in Los Angeles, I was integral in planning how the live-action performances would connect with the digital characters and effects. I spearheaded the early visual exploration, experimenting with different character designs, treatments and ideas before finally establishing the final look.
I was in charge of character and asset development, 3D modeling, look development, rig preparation and rendering. I worked closely with the animation team, preparing the characters and rigs for animation and helping ensure that the final movement remained consistent with the creative direction and filmed performances. The finished CG renders were delivered to the compositing team for integration into the live-action footage.
Today Ba$$in has over 2 million views on YouTube.
Role
On-set VFX Supervisor & 3D Artist
Date
Jan 2015
Location
Los Angeles
Client
Yelle
Studio
Geoffrey Lillemon Studio
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Yelle - Ba$$in
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